Character Flaw
References
- Character flaw. Wikipedia.
"him trying see him trying to lure the dog right we’re not quite sure what he’s doing but before we see exactly what he’s trying to do the dog pees on the wall and we’re with Melvin so we actually understand why Melvin does not like that dog all right and that’s really important because then even just the way it’s structured, right, you could actually get rid of the dog peeing, you know, and then the dog just barks at Melvin and Melvin picks him up and throws him down the chute, but they needed to show why Melvin dislikes the dog. So, we understand the motivation behind extreme action, even if we don’t agree with the action itself."
— Stu Willis | DZ-3: Making Unlikeable Protagonists Compelling
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KEY IDEAS
Stating The Flaw Early Sets The Question
"What's really clever is here, and the other scripts do this as well, is normally in drama you wouldn't have the fla stated so early abd in such obvious terms. Often if it comes at all, it's like at the end of the second act, you know. And here they tell the audience and they tell the character what their flaw is, but they show them oblivious to it... And then this actually leads me to think...it actually sets up a dramatic question for the audience, right? You're told what is wrong with this guy. And so the question becomes, when will he realize or how will he realize? It's a subtle question, but I think it is in there. And then part of what you're compelled to do is watch to see, because you're not trying to work out who this character is. You're actually wanting to see how they will ultimately change."
— Stu Willis (00:17:21) · DZ-3: Making Unlikeable Protagonists Compelling
Show The Motivation Before The Cruelty
"him trying see him trying to lure the dog right we're not quite sure what he's doing but before we see exactly what he's trying to do the dog pees on the wall and we're with Melvin so we actually understand why Melvin does not like that dog all right and that's really important because then even just the way it's structured, right, you could actually get rid of the dog peeing, you know, and then the dog just barks at Melvin and Melvin picks him up and throws him down the chute, but they needed to show why Melvin dislikes the dog. So, we understand the motivation behind extreme action, even if we don't agree with the action itself."
— Stu Willis (00:30:22) · DZ-3: Making Unlikeable Protagonists Compelling






